DESIGN 3440 | Design Media I
UI/UX design is an essential component of today’s design landscape. This course examines the leading concepts of user-centered design through readings, discussions and assignments. Practical concerns include methodologies for research, wireframing, information architecture, rapid prototyping and developing an interactive project from an abstract idea through the UX and UI Design processes. Students will gain an understanding of the tools and issues surrounding usability on desktops, mobile devices, wearable screens, along with the various concerns involved in interactivity in general. Below: students work samples by Mike Fletcher (left) and Jack McDermott (right).
Fall '17 Design Sprint: Solving On-Campus Health & Wellness Issues with Design
A 3-day hands-on workshop for sophomore design students Sophomore Visual Communications and Industrial Design students participated in a collaborative, 3-day design workshop focusing on the topics of On-Campus Health and Wellness. Students chose one of the given on-campus health and wellness issues, and defined, expanded upon, debated, refined, prototyped, validated and sharde topical Problem Statements and proposed solutions during in-class activities with very tight time constraints. Student teams presented innovative solutions along with evidence of concept validation through user testing, with the goal of achieving one of the three valid Design Sprint outcomes: efficient failure, flawed success, or epic win.
DESIGN 5505 | Information Design
This course explores the relationship between visual design and the field of information visualization. It presents design strategies of how information can be structured and visualized to create effective communications and to stimulate viewer attention and engagement. Students will be expected to complete basic research, data collection, data filtering and analysis, discerning relationships and patterns, and finding the right tools/media to create compelling visual representations of the inforamtion.
DESIGN 5453 | Design Media IV
This course aims to highlight the role that visual communication designers play in the multi-disciplinary attempt to bridge the gap between functionality and usability and to introduce students to some of the unique challenges of designing within the realm of a digital, interactive medium. How we, as designers, can translate features and functions into something humans find usable, useful, and desirable. Your project will deal with next generation concepts of visual communication methods and applications. The context for your research will be task based that supports desired communication, networking,and useful engagements. Project emphasis will be placed on enhancing the richness, resolution, dimensionality, and experiences that occur for your project’s context.
Summer '17 Information Design Workshop at Gengdan Institute, Beijing, China
This week-long workshop foccused on design issues and visual communication skills in the era of big data. Students gathered, ordered, and visualized information that was based on quantify, quality, time, and geographical locations; they explored and practiced different types of information visualization methods and engaged in a process of collaborative sense-making. Using analogue and digital tools, participants created a large information diagrams that visualized data and illuminated patterns, themes, and insights.